It's only used in the shading of Metaballs surfaces defined by the particles. It can be added to any Particle Flow event. Add material library downloader working both standalone and as part of the installation V-Ray Material Preview.
VRayParticleColor – It is an operator that creates additional color information for particles. vrmat files which can be loaded later using the VRayVRmatMtl material. Earlier V-Ray versions also use the VRmat converter. vrmat exporter can be used to export materials in 3ds Max to. When open, change the render solution from Scanline (Default) to one of the others provided or installed separately (Mental Ray, Arnold, VRay) in the Render Setup options. Thus instead of just being in a positive or negative direction, displacement can occur in many combined directions. exe doesnt exist in the version for Houdini. In the 3DS Max folder is also an mtllib.exe for manually starting the download process, this. The interesting is, that I also installed the Vray for 3DS Max and that version could acess to the server and download the library. Vector displacement, unlike standard displacement which displaces only in a positive or negative direction from the surface of the low poly base, allows displacement to occur in all 3 axes. I can say that I have exactly the same problem, nothing helps.
You can then generate a map that when used with vector displacement turns the base geometry into the target geometry. It requires that you have a low poly base geometry and a high poly target geometry.